

Allegorithmic is the leader in 3D material and texture authoring for most AAA1 gaming franchises, including Call of Duty, Assassin’s Creed and Forza, and is used in many award-winning movies, including Blade Runner 2049, Pacific Rim Uprising and others.


thesis, about a mathematical model for stochastic, self-similar processes called ‘td-MAP’, that would later be implemented as the ‘FX-Maps’ in Substance Designer” he said. Allegorithmic is the combination of ‘Allegoric’ and ‘Algorithmic’. The logo was designed by Julien Benassi, the son of Deguy’s PhD advisor.Īllegorithmic is based in France and has a diverse customer base across gaming, film and television, ecommerce, retail, automotive, architecture, design and advertising industries, including leading creative brands like Electronic Arts, Ubisoft, BMW, Ikea, Louis Vuitton, Foster + Partners and more. Deguy decided to create a company, and came up with the name ‘Allegorithmic’, on December 22, 2001.
